Leaves the current scene and jumps to the beginning of another.
The control flow will not return to the scene from which the goto
command is issued.
That means if you use an unconditional goto, any elements written after the goto will
never be reached.
. goto scene my_other_scene
Name | Shortcut | Description |
---|---|---|
scene | The ID of the scene to use as a sub routine. | |
ifvar | See conditionals | |
ifvalue | See conditionals | |
ifnot | See conditionals |